This has already been backported to older releases and will not be mentioned in final notes.Īndroid: Fixed Patch not working on some newer Android devices due to permission issue.Īsset Pipeline: Fixed crash inside Physics Manager when a Default Material is present and we shut down.Īsset Pipeline: Fixed for crash that would occur if ImportAsset is called with "Assets\" path. Package Manager: Change error and warning box to look like the info box.Īndroid: Fixed a bug where a looping, streaming video could cause a Unity app to drop frames or freeze, if network latency was really high. Search: Improve asset indexer performances and index size.Īnimation: Updated Animation Rigging package to version 1.1.1
New 2021.2.0b11 Entries since 2021.2.0b10 ImprovementsĢD: Update 2D URP template starting folder structure for better clarification of usage. XR: Scene View doesn't render when opening new AR or VR Template project or pressing "Show Tutorials" Windows: Fixed incorrect mouse Y position in the new input system when rendering at non-native resolution. WebGL: Profiler does not autoconnect on WebGL builds Vulkan: The Scene's GameObjects textures are seemingly random and change colours depending on the Scene's Camera pos. Vulkan: Editor crashes vk_optimusGetInstanceProcAddr after closing Build Settings window UI Builder: Changes in UI Builder are lost when editing a 2D sprite Settings Window: Editor crashes when clicking on any category while Mobile Notifications pane is open Scripting: Performance degradation when activating or deactivating uGUI GameObject Scripting: Increased Script Assembly reload time Scripting: Error CS8035 is thrown on opening a project when using rulesets Scripting: Crash on PropertyUndoManager::Flush after recompiling scripts Scene Management: Poor performance when loading or unloading a large Scene Quality of Life: Crash on GUIView::DoPaint when selecting color with a color picker
Prefabs: Fix redoing Apply override to Prefab crashes Editor Physics: Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh does not have texture channel 1 Packman: User can't easily configure location of both UPM and Asset Store package local cache Mono: CommandBuffer native plugin events hang in the Editor Mono: Unity crashes when detaching the Managed Debugger after hitting a breakpoint Mobile: Build fails when there are 680 or more files in the Streaming Assets folder Metal: Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected Metal: Changing Adaptive Resolution Level asks for unsupported texture format which causes Editor crash Linux: Editor Menu disappears when opening new AR or VR Template Project or when pressing "Show Tutorials" Linux: Fixed issue where dismissing a context menu can cause a crash. Linux: Fixed an issue where the Assets menu might be disabled after using the right-click context menu, or items in the context menu are unexpectedly disabled. Input: Touch Input doesn't work in Play Mode when running an Editor on a Touchscreen device Input: Input.GetKey does not trigger when the mouse cursor is outside the Game window HD RP: HDRP Template fills the Console with "Shader uldn't open include file" messages after building the project Global Illumination: Baking stalls after starting CPU PLM bake via the lightmapping API with enabled async shader compilation Global Illumination: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI Global Illumination: Fatal Error when closing the Editor while Generating Lighting Global Illumination: Unity 2021.2 crashes on some Windows7 PCs when tbb12.dll gets loaded
Global Illumination: Crash while sculpting Terrain and Baking Lightmaps : NullReferenceException is thrown when typing in the Hierarchy window search barĪsset Bundles: Fixed Asset Bundle determinism.Īsset Importers: Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when applying changes to a custom assetĪudio: Fixed Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play Mode.Ĭustomer QA Onboarding: Scrolling is jumping when scrolling in the Input ManagerĬustomer QA Onboarding: Unity Editor crashes when editing "Base Map" color of a materialĮditor: Fixed EnumMaskField incorrectly using int.MaxValue for the Everything value, it now uses -~0 (-1). Release notes Known Issues in 2021.2.0b11