Optifine is a minecraft optimization mod which allows minecraft to run faster, provide smoother textures, and support HD textures and shaders. This mod allows you to customize your character! You can see your customized model as well as the customized models of anyone else using this mod. This is a modding API and library which is required for the Tabb圜hat mod to run.
Useless on its own, this mod is required to help some other mods (like Schematica) run. Some mods require Lightloader in order to run. Liteloader is a modding API which makes the process of minecraft modding easier. Provides a HUD to display which direction a player is facing.įorge is a modding API which makes the process of minecraft modding easier. Gives you a more immersive display of an entity's remaining health. Note that you MUST use the FAIRPLAY version.Ĭreates a convenience by removing the need to hold a key or double tap to run. This mod adds a fully customizable GUI interface system which consists of various, also customizable, interfaces such as a minimap, armour status, potion status, etc. Purely cosmetic, this mod improves the appearance of foliage and other vegetation. Provides a HUD to display a player’s current remaining armor durability. If you do not see your mod on this list, please remove it and have it approved by staff prior to using it. Below is a list of mods with links which are confirmed to be allowed on this server. This includes mods with entity radars, x-ray, and hacked clients. The normal tail is textured at the bottom right and the dragon tail right next to the arm texture.Per MassiveCraft's rules, using out of game mechanics to gain an in-game advantage is not allowed. When you apply textures, shape really matters. The normal tail and the dragon tail have player options. Only the Naga legs have a player option, they take part of the texture for the legs and part from the bottom right of the player texture.
Claws are texture on the left side of the player texture right below the head. The rainbow particles can’t be textured.Ĭlaws have three options: Display on both hand, the left or the right. Normal particles are texture in the bottom right of the player texture. It does not matter in what kind of shape the wings are drawn. Wings have a player option and are textured in the bottom right of the player texture. All of them use the player texture and cant be textured separately.
Scaling the height of the body or legs changes the Point of View (POV) height. You can also add your own creations by pressing the Save Settings button. The mod comes with some default settings for the old models like: Dwarfs, Elfs, Orcs, Enderchibi and female models. You can zoom in and out with -, + and you can rotate the model with The other options are default textures included with the mod itself. Whenever a body part has a Player option, that means that the texture can be loaded from the players texture, which he uploaded to his Minecraft profile. You can alter these options in the F12 menu.
They will still see the old skin unless they reload too. This wont reload it for other players though. Also reloads your skin if you have uploaded a new skin to your Minecraft profile. So when that happens you can simple reload everyones skin with this.
Tooltip: The tooltip can be set to one of the corners and displays what tool you are holding and if it has durability it will show that as well.Back Tool: The first item on your action bar will show on your back when you don’t have it equipped.